WOLF PACK.

LOBA LOCA LTD. is a Toronto indie dev with friends from all over.

The Pack

Kumi

Sound // 3D Art // Addt'l C# // Drums

drummer. dj. 3d artist. now a c# programmer too. eats berries.

Muse

Wolf Artist // Project Lead // C# // Guitar

draws wolps

site ↗

Loca Friends

Daniel

Writer // Lore

one-liner extraordinaire.

Laho

Game Design // Balance

combat and gear system balance, tuning, and design.

Skan

Production // Scrum

keeps it movin', keeps it realistic.

What we're doing here

LOBA LOCA is a toronto-based indie game dev whose goal is to tell cool stories in the unique way that only video games can.

  • est. 2025
  • built in Godot
  • Early Access 2027

By hand. we take a lot of pride in making our art, stories, music and code with honesty and care. i believe it's the best way to tell the stories we've been wanting to tell.

Four anthro adventurers on red rock cliffs beneath a huge pale rift-arc in the night sky.

Riftdelve is our flagship project right now. it challenges our art, music, writing and engineering capabilities, and every day it dares us to keep on trying.

Fab Tycoon's title screen: an anthro character in a lab coat beside a hand-drawn diagram of a fab machine.
Fab Tycoon, early prototype

Fab Tycoon is still in early prototyping, but it does borrow some of the systems that are getting built out for Riftdelve. Project Scav is early on in its concepting phase but it's yet another passion project and lore-universe that we can't wait to show off.